(UN)DRESS – FINAL PROJECT

[QUICKTIME (un)dress 320 257] Inspired by issues of censorship and surveillance, (un)dress is a library of videos that examine the repetitive act of dressing and undressing. Twenty people were asked to perform this daily ritual in front of a camera. The video was processed live during shooting, causing clothing to be the only element recorded . . . → Read More: (UN)DRESS – FINAL PROJECT

PRACTICE: THE PUPPET & ME

I moved away from the idea of the puppet emulating you and onto the idea of the puppet responding to you. Rather than communicating between worlds, the two of you come to occupy the same space. I created a series of exercises to work through a few ideas I had.

In “Excuse Me”, the woman . . . → Read More: PRACTICE: THE PUPPET & ME

IDEA: VIDEO AT YOUR FINGERTIPS

This is an idea using a setup similar to Vincent’s TouchScreen as a way to control video playback. Touching the screen with fingertips allows you to play small movies at the location where you touch. The movies are small in size, not much larger than the fingertips. They are short in length & looping. The . . . → Read More: IDEA: VIDEO AT YOUR FINGERTIPS

IDEA: RGB TV TRANSLATOR

I’d like to use live television as the image source rather than live feed from a camera. TV images would be replaced by preloaded clips of video (of my choosing) with the same RGB value. So I could watch interpreted TV, having a similar color experience as I would with the original, but viewing completely . . . → Read More: IDEA: RGB TV TRANSLATOR

PRACTICE: PUPPETS [again]

Uh oh! I feel myself being drawn down a familiar path. So when I’m sitting here trying to understand all this stuff, this “Java” stuff and this “video” stuff, I think of the most basic thing I could possible want to do, figure out how to do it, and then move on from there. So . . . → Read More: PRACTICE: PUPPETS [again]

PRACTICE: LOCATION NAMER

Starting with the absolute basics of rectangle tracking, this names the location of the fingertip. Soooooo basic.

[QUICKTIME http://itp.nyu.edu/~kh928/archives/LocationNamer.mp4 160 137]

IDEA: SNOW CAM

Another idea for a webcam. The thing I love about snow is how it allows you to visually track movement that has gone on in a given space. Who has been there? Where did they go? How did they move? I’d like to put a camera on a large open space shortly after a fresh . . . → Read More: IDEA: SNOW CAM

PRACTICE: FIND SKIN EXAMPLE

Experimenting with removing both background & skin.

[QUICKTIME http://itp.nyu.edu/~kh928/archives/FindSkin.mp4 160 137]

IDEA: NAKED & INVISIBLE

Electronic glass. Looking through a glass, window, viewer. Basically, you are altering the way something is being seen. Right now I see there being two approaches to start out with: doing a treatment of the overall image or working within the image and dealing with content. I keep returning to the idea of selective seeing/censorship, . . . → Read More: IDEA: NAKED & INVISIBLE

IDEA: REAR WINDOW

A basic idea to start out with for the architectural webcam. A view of the back of a large apartment building at night. A picture is taken each time a light goes out and then the images are assembled so you can see the progression of lights being turned off. Which lights go off then . . . → Read More: IDEA: REAR WINDOW